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Expanded support slots hearts of iron 4 steam
Expanded support slots hearts of iron 4 steam











expanded support slots hearts of iron 4 steam expanded support slots hearts of iron 4 steam

These provinces each have a type of terrain assigned to them that determines how well different types of units will perform in combat there. The major seas and oceans (for warships) and the sky (for warplanes) are similarly divided into different regions. Each state has a certain amount of building slots, factory slots, and 10 infrastructure slots. Land in Hearts of Iron IV is divided into tiny regions known as provinces, which are grouped together to form states. In addition to mobilization, there are other policies, including the nation's stance on conscription and commerce. Mobilization is represented as a 'policy' that the player may adjust with the proper amount of political power, an abstract 'resource' that is also used to appoint new ministers and change other facets of the nation's government. Most nations are initially forced to devote a significant number of their civilian factories to producing consumer goods, but as the nation becomes increasingly mobilized, more factories will be freed up for other purposes. These military factories and dockyards are, in turn, constructed by civilian factories, which also construct a variety of other buildings, produce consumer goods for the civilian population, and oversee commerce with other nations. Equipment is produced by military factories, while ships are built by dockyards. The navy and air force also require men and equipment, including the actual warships and warplanes that are used in combat. These divisions require equipment and manpower to properly fight. For the ground forces, the player may train, customize, and command divisions consisting of various types of infantry, tanks, and other units. A nation's military is divided between naval forces, aerial forces, and ground forces. The player may play as any nation in the world in the 1936 or 1939 start dates in singleplayer or multiplayer, although the game is not designed to go beyond 1948. Support Company tech out to 54 in similar fashion to how Vanilla Support Companies do (in R56).Hearts of Iron IV is a grand strategy wargame that primarily revolves around World War II. Light Tank Support companies receive a recon boost as requested and an entrenchment boost. Tanks, SP AA, SP Artillery, and Tank Destroyers were added as support companies. Signal companies received a slight buff. Added TEN additional support company slots. They are made of members of each of the companies from the rest of the division. Raider school is the toughest training in the armed forces. Raider companies are the tip of the spears. Slight boost on entrenchment, breakthrough, and overall fighting abilities. Machine Gunner companies boost all around.

expanded support slots hearts of iron 4 steam

Command companies help keep your divisions organized, reinforced, and fighting at optimal capacity. Pair them with MP companies and never worry about pesky rebel scum again. War Dog companies are your urban specialists. Flamethrower companies are your anti-tank/anti-fort soldiers. Mortar companies are going to create issues for enemy divisions through a little extra entrenchment and significant boost to breakthrough.

expanded support slots hearts of iron 4 steam

Sniper companies receive boosts to soft attack and recon. The idea behind these companies varies greatly: Added an additional 5 support company slots. MJR121 fixed many of the issues with this mod, so I've added him as a contributer so this will stay supported. I don't know how balanced this is with R56 though.

#Expanded support slots hearts of iron 4 steam mod

I tried to make this mod as balanced as I could while still maintaining some historical accuracy. This mod adds several more options to the support companies.













Expanded support slots hearts of iron 4 steam